Cop is a zombie in 7 Days to Die. This build-tagged entry was seeded from the game's config data at build 3.1.0 b13; the stats and version log below reflect that build exactly.
The Cop is a two-threat zombie. At range he vomits: his AI carries a dedicated ranged attack on roughly a four-second cooldown (the RangedAttackTarget task in his entity data). Up close, a wounded Cop swells and detonates — the warning growl is your cue to break distance. He shares his explosive entity class with the Demolisher.
Stats
Version log
A transparent record of how this entry has changed across game builds — so you can trust it against your patch.
3.0 b259
Initial entry — combat stats extracted from game files at build 3.0 b259.
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