Ammo Pile Large is a loot container in 7 Days to Die. This build-tagged entry was seeded from the game's config data at build 3.1.0 b13; the stats and version log below reflect that build exactly.
Descriptive coverage from the Mr. Midnight crew lands over time — the data here stays honest to its build tag either way.
Stats
Type
Loot Container
Container size
6 × 2
Quality template
qualBaseTemplate
9mm Ammo
×25–35 / ×10–20 / ×6–8
HiPower 9mm Ammo
×25–35 / ×10–20 / ×6–8
AP 9mm Ammo
×25–35 / ×10–20 / ×6–8
7.62mm Ammo
×20–30 / ×8–15 / ×5–7
HiPower 7.62mm Ammo
×20–30 / ×8–15 / ×5–7
AP 7.62mm Ammo
×20–30 / ×8–15 / ×5–7
.44 Magnum Ammo
×16–26 / ×8–12 / ×4–6
HiPower .44 Magnum Ammo
×16–26 / ×8–12 / ×4–6
AP .44 Magnum Ammo
×16–26 / ×8–12 / ×4–6
Shotgun Shell (Ammo)
×6–10 / ×4–6 / ×2–4
Shotgun AP Slug (Ammo)
×6–10 / ×4–6 / ×2–4
Gunpowder
×30–40
Bullet Casing
×30–40
Bullet Tip
×30–40
Buckshot
×30–40
«Group» Weapon Mods T1
possible drop
«Group» Weapon Mods T2
possible drop
«Group» Weapon Mods T3
possible drop
Machine Gun Parts
×1–2
Handgun Parts
×1–2
Bow / Crossbow Parts
×1–2
Rifle Parts
×1–2
Shotgun Parts
×1–2
Rocket Launcher Parts
×1–2
Robotics Parts
×1–2
Baton Parts
×1–2
Machete Parts
×1–2
Steel Spear Parts
×1–2
Steel Club Parts
×1–2
Steel Sledgehammer Parts
×1–2
Steel Knuckles Parts
×1–2
«Group» Weapons Melee Scaled No Stone
possible drop
«Group» Weapons Ranged Scaled
possible drop
Version log
A transparent record of how this entry has changed across game builds — so you can trust it against your patch.
3.0 b259
Initial entry — loot table data extracted from game files at build 3.0 b259.
Community contributions are moderation-gated and arrive in a later phase. Edits will queue for review before they touch a build-tagged entry.
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