Progression · Crafting SkillReflects 3.1.0 b13

Food

Food is a crafting skill in 7 Days to Die. This build-tagged entry was seeded from the game's config data at build 3.1.0 b13; the stats and version log below reflect that build exactly.

Reading Home Cooking Weekly will unlock various tiers of food items. Boost loot odds with Master Chef

Descriptive coverage from the Mr. Midnight crew lands over time — the data here stays honest to its build tag either way.

Stats

TypeCrafting Skill
Max level100

Version log

A transparent record of how this entry has changed across game builds — so you can trust it against your patch.

3.0 b259

Initial entry — progression data extracted from game files at build 3.0 b259.

Community contributions are moderation-gated and arrive in a later phase. Edits will queue for review before they touch a build-tagged entry.
Newsletter
Midnight dispatch

New videos, reviews & wiki updates in your inbox.

One of three capture surfaces (homepage · footer · registration). Unsubscribe anytime.