Healing Factor is a perk in 7 Days to Die. This build-tagged entry was seeded from the game's config data at build 3.1.0 b13; the stats and version log below reflect that build exactly.
Specialize in boosting your natural healing rates as long as you're not starving. Self-healing will not work when you are out of food or water.
Descriptive coverage from the Mr. Midnight crew lands over time — the data here stays honest to its build tag either way.
Stats
Version log
A transparent record of how this entry has changed across game builds — so you can trust it against your patch.
3.0 b259
Initial entry — progression data extracted from game files at build 3.0 b259.
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