Medical is a crafting skill in 7 Days to Die. This build-tagged entry was seeded from the game's config data at build 3.1.0 b13; the stats and version log below reflect that build exactly.
Reading Medical Journal will unlock various tiers of medical items. Boost loot odds with Physician
Medical is a magazine-driven crafting skill: reading Medical Journals raises its level, and recipes unlock at fixed levels along the way — First Aid Bandage at Medical 5, First Aid Kit at Medical 50. The "Unlocked by" rows on recipe pages show exactly these gates. Higher levels also raise the quality you can craft the skill's recipes at. All levels shown are the game's defaults from the progression data at this build; the same magazine mechanic drives every crafting skill in the game.
Stats
Version log
A transparent record of how this entry has changed across game builds — so you can trust it against your patch.
Initial entry — progression data extracted from game files at build 3.0 b259.