7 Days to Die Progression Medical
Progression · Crafting SkillReflects 3.1.0 b13

Medical

Medical is a crafting skill in 7 Days to Die. This build-tagged entry was seeded from the game's config data at build 3.1.0 b13; the stats and version log below reflect that build exactly.

Reading Medical Journal will unlock various tiers of medical items. Boost loot odds with Physician

Medical is a magazine-driven crafting skill: reading Medical Journals raises its level, and recipes unlock at fixed levels along the way — First Aid Bandage at Medical 5, First Aid Kit at Medical 50. The "Unlocked by" rows on recipe pages show exactly these gates. Higher levels also raise the quality you can craft the skill's recipes at. All levels shown are the game's defaults from the progression data at this build; the same magazine mechanic drives every crafting skill in the game.

Stats

TypeCrafting Skill
Max level75

Version log

A transparent record of how this entry has changed across game builds — so you can trust it against your patch.

3.0 b259

Initial entry — progression data extracted from game files at build 3.0 b259.

Community contributions are moderation-gated and arrive in a later phase. Edits will queue for review before they touch a build-tagged entry.
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